For Schools

iBiomes for Schools and Districts

Benefits

Support Eco School Programs

Support your Eco School program all year around while having fun. iBiome games let students learn about biodiversity and sustainability through a unique, play-based, hands-on experience.

Holistic Approach for STEM

Boost your STEM curriculum by introducing students to biology, ecology and environmental literacy. Springbay games prepare students to be champions of the environment.

Involve Students in Sustainability Policies

Help students understand why school boards are committed to the environment and sustainability by giving them an engaging experience. Empower them to live in environmentally conscious ways.

 

ALIGNS WITH CURRICULAR STANDARDS

For Canadian Science Curricula

iBiome series aligns with Common Core Standards and Next Generation Science Standards.
Help your students establish strong scientific reading skills at a grade 3-8 level.
Introduce your students to ecosystem interaction and dynamics to provide a foundation for future biological concepts.
Focus on Ecosystems: Interactions, Energy, and Dynamics curriculum.

How Educators Use iBiome Series

Environmental Education

  • “Content and focus on ecosystem relationships bridging with human impact”
  • “Manipulation of the ecosystem is not something we are able to do in the field without something like the games”
  • “Love the pollution aspect, hands-on with technology always captures the students’ attention& engages them”
  • “Brings an understanding of the environmental impact of humans”
  • “Perfect for ecosystem unit on sustainability”

STEM Program

  • “Help students have another exposure to the science of Biodomes”
  • "Understanding food chains/food webs"
  • “Help my students learn the complexities of biodiversity that is difficult to replicate”
  • “Gives them hands-on practice! To better understand abstract predator/prey foodweb/chain”
  • “Help students understand more about ecosystems and food webs”

Flipped Classroom

  • “Engagement, matches students’ attention span, interest”
  • “A way for kids to show what they’ve learned and present their knowledge in a fun, interactive way”
  • “Do what can’t be done in classroom. Students learn through investigation”
  • “Bring ecology to life”
  • “Give an engaging piece to a topic that can be difficult to bring a hands on aspect to a regular classroom”
  • “Active learning! Fun!”